lerpTo method
Interpolate between this and next using interpolation factor t (0.0 to 1.0)
Implementation
@override
IDataPointStyle lerpTo(IDataPointStyle next, double t) {
if (next is! CircleDataPointStyle) return next;
return CircleDataPointStyle(
radius: lerpDouble(radius, next.radius, t) ?? next.radius,
color: Color.lerp(color, next.color, t) ?? next.color,
);
}