iBoxShadowTertiary top-level constant

List<BoxShadow> const iBoxShadowTertiary

Implementation

const List<BoxShadow> iBoxShadowTertiary = <BoxShadow>[
  BoxShadow(
    color: Color.fromRGBO(0, 0, 0, .03),
    offset: Offset(0, 1), //阴影y轴偏移量
    blurRadius: 2, //阴影模糊程度
    spreadRadius: 0, //阴影扩散程度
  ),
  BoxShadow(
    color: Color.fromRGBO(0, 0, 0, .02),
    offset: Offset(0, 1), //阴影y轴偏移量
    blurRadius: 6, //阴影模糊程度
    spreadRadius: -1, //阴影扩散程度
  ),
  BoxShadow(
    color: Color.fromRGBO(0, 0, 0, .02),
    offset: Offset(0, 2), //阴影y轴偏移量
    blurRadius: 4, //阴影模糊程度
    spreadRadius: 0, //阴影扩散程度
  ),
];