Drawer class

Constructors

Drawer(BuildContext context, {Key? key, bool autoFocus = true, void afterVisibleChange(bool visible)?, Widget? child, bool closable = true, Widget? closeIcon, bool destroyOnClose = false, Widget? extra, Widget? footer, bool forceRender = false, double? height, bool keyboard = true, bool mask = true, bool maskClosable = true, Placement placement = Placement.right, Size size = Size.medium, Widget? title, double? width, void onClose()?})

Properties

afterVisibleChange → (void Function(bool visible)?)
final
autoFocus bool
final
child Widget?
final
closable bool
final
closeIcon Widget?
final
destroyOnClose bool
final
extra Widget?
final
final
forceRender bool
final
hashCode int
The hash code for this object.
no setterinherited
height double?
final
key Key?
final
keyboard bool
final
mask bool
final
maskClosable bool
final
onClose → (void Function()?)
final
placement Placement
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
size Size
final
title Widget?
final
width double?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited