transition/fadeouts library
Classes
- FadeOut
- Class FadeOut: key: optional widget key reference child: mandatory, widget to animate duration: how much time the animation should take delay: delay before the animation starts controller: optional/mandatory, exposes the animation controller created by Animate_do the controller can be use to repeat, reverse and anything you want, its just an animation controller
- FadeOutDown
- Class FadeOutDown: key: optional widget key reference child: mandatory, widget to animate duration: how much time the animation should take delay: delay before the animation starts controller: optional/mandatory, exposes the animation controller created by Animate_do the controller can be use to repeat, reverse and anything you want, its just an animation controller
- FadeOutDownBig
- Class FadeOutDownBig: key: optional widget key reference child: mandatory, widget to animate duration: how much time the animation should take delay: delay before the animation starts controller: optional/mandatory, exposes the animation controller created by Animate_do the controller can be use to repeat, reverse and anything you want, its just an animation controller
- FadeOutDownState
- State class, where the magic happens
- FadeOutLeft
- Class FadeOutLeft: key: optional widget key reference child: mandatory, widget to animate duration: how much time the animation should take delay: delay before the animation starts controller: optional/mandatory, exposes the animation controller created by Animate_do the controller can be use to repeat, reverse and anything you want, its just an animation controller
- FadeOutLeftBig
- Class FadeOutLeftBig: key: optional widget key reference child: mandatory, widget to animate duration: how much time the animation should take delay: delay before the animation starts controller: optional/mandatory, exposes the animation controller created by Animate_do the controller can be use to repeat, reverse and anything you want, its just an animation controller
- FadeOutLeftState
- State class, where the magic happens
- FadeOutRight
- Class FadeOutRight: key: optional widget key reference child: mandatory, widget to animate duration: how much time the animation should take delay: delay before the animation starts controller: optional/mandatory, exposes the animation controller created by Animate_do the controller can be use to repeat, reverse and anything you want, its just an animation controller
- FadeOutRightBig
- Class FadeOutRightBig: key: optional widget key reference child: mandatory, widget to animate duration: how much time the animation should take delay: delay before the animation starts controller: optional/mandatory, exposes the animation controller created by Animate_do the controller can be use to repeat, reverse and anything you want, its just an animation controller
- FadeOutState
- State class, where the magic happens
- FadeOutUp
- Class FadeOutUp: key: optional widget key reference child: mandatory, widget to animate duration: how much time the animation should take delay: delay before the animation starts controller: optional/mandatory, exposes the animation controller created by Animate_do the controller can be use to repeat, reverse and anything you want, its just an animation controller
- FadeOutUpBig
- Class FadeOutUpBig: key: optional widget key reference child: mandatory, widget to animate duration: how much time the animation should take delay: delay before the animation starts controller: optional/mandatory, exposes the animation controller created by Animate_do the controller can be use to repeat, reverse and anything you want, its just an animation controller
- FadeOutUpState
- State class, where the magic happens