AnimationPart.add constructor

AnimationPart.add({
  1. required int moment,
  2. Curve curve = Curves.linear,
  3. double x = 0,
  4. double y = 0,
  5. double z = 0,
})

Implementation

AnimationPart.add({
  required this.moment,
  this.curve = Curves.linear,
  double x = 0,
  double y = 0,
  double z = 0,
})  : xyzAdd = Vector3(x, y, z),
      xyz = Vector3.zero(),
      _isAddPart = true;