FireEffect class
Simulates flickering flames on each character.
Characters flicker with random orange/red/yellow colors, scale, jitter, and blur using deterministic noise for a fire-like appearance.
- Inheritance
-
- Object
- TextEffect
- FireEffect
Constructors
Properties
- blurSigma → double
-
Gaussian blur applied to the flame effect.
final
- curve → Curve
-
Curve applied to the animation timing for easing.
finalinherited
- delayBetweenChars → Duration
-
Delay between each successive character's animation start.
finalinherited
- duration → Duration
-
Total duration of one full animation cycle for a single character.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- jitter → double
-
Maximum horizontal/vertical jitter displacement in pixels.
final
- maxScale → double
-
Maximum upward scale factor during flicker peaks.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
applyCurve(
double t) → double -
Applies the effect's curve to a linear value
t(0.0–1.0).inherited -
getAnimations(
double progress, int charCount) → List< CharacterAnimation> -
Generates per-character fire flicker with noise-based color and jitter.
override
-
getTotalDuration(
int charCount) → Duration -
Returns the total duration needed to animate all
charCountcharacters.override -
noise(
int index, [int offset = 0]) → double -
Returns a deterministic pseudo-random value (0.0–1.0) for the given
indexand optionaloffset.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
staggeredProgress(
double globalProgress, int index, int charCount) → double -
Computes the per-character progress for staggered animations.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited