ElasticEffect class

Stretches characters horizontally and vertically with an elastic overshoot.

Characters squash and stretch using the elasticOut curve, creating a bouncy rubber-band feel.

Inheritance

Constructors

ElasticEffect({Duration duration = const Duration(milliseconds: 800), Curve curve = Curves.elasticOut, double stretch = 0.3, int bounceCount = 1, Duration delayBetweenChars = const Duration(milliseconds: 60)})
Creates a stretch animation with elastic easing.
const

Properties

bounceCount int
Number of bounce oscillation cycles.
final
curve Curve
Curve applied to the animation timing for easing.
finalinherited
delayBetweenChars Duration
Delay between each successive character's animation start.
finalinherited
duration Duration
Total duration of one full animation cycle for a single character.
finalinherited
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stretch double
Horizontal stretch factor (0.0–1.0 range, applied as ± stretch).
final

Methods

applyCurve(double t) double
Applies the effect's curve to a linear value t (0.0–1.0).
inherited
getAnimations(double progress, int charCount) List<CharacterAnimation>
Generates per-character scaleX/scaleY stretch with sine oscillation.
override
getTotalDuration(int charCount) Duration
Returns the total duration needed to animate all charCount characters.
inherited
noise(int index, [int offset = 0]) double
Returns a deterministic pseudo-random value (0.0–1.0) for the given index and optional offset.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
staggeredProgress(double globalProgress, int index, int charCount) double
Computes the per-character progress for staggered animations.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited