animated_counter
A collection of animated counters sourced during the FlutterCounterChallenge2020.
Block | Circle Wave | Creatures |
---|---|---|
Image Bubble | Particles | Portrait |
---|---|---|
Rotating Bubbles | Rotating Planets | Volcano |
---|---|---|
Wave | Pixel | Disks |
---|---|---|
Features
- Beautiful Smooth Animations
- Ability to increment, decrement and get current counter value.
- One stop destination for FlutterCounterChallenge2020 widgets.
- Completely open source.
- Added support for Null-Safety
Supported platforms
- Flutter Android
- Flutter iOS
- Flutter web
- Flutter desktop
Live preview
http://ryuukenshi.github.io/animated_counter
Note: This page is built with flutter-web, hence the animations may not be smooth. For a better user experience, please run the example app on a mobile device.
Installation
Add animated_counter: 1.0.0
to your pubspec.yaml
dependencies. And import it:
import 'package:collapsible_sidebar/collapsible_sidebar.dart';
How to use
First create the object of the Animated Counter you wish to use. Then use its build()
method to build it. Finally use the incrementCounter()
, decrementCounter()
and getCounter()
methods to control the widget animations.
Create the object of the animated counter you like
BlocksCounter block = BlocksCounter(initialCounter: 0);
DisksCounter disk = DisksCounter(initialCounter: 0);
WaveCounter wave = WaveCounter(initialCounter: 0);
CircleWaveCounter circle;
RotatingBubblesCounter bub = RotatingBubblesCounter(initialCounter: 0, initialColors: [Colors.red, Colors.green, Colors.blue]);
RotatingPlanetsCounter plan = RotatingPlanetsCounter(initialCounter: 0, initialColors: [Colors.red, Colors.green, Colors.blue]);
CreatureCounter cre;
ImageBubbleCounter imgbub = ImageBubbleCounter(initialCounter: 0, image: 'assets/dash.jpg');
PortraitCounter por = PortraitCounter(initialCounter: 0, image: 'assets/mattis.jpeg');
ParticlesCounter part;
VolcanoCounter vol = VolcanoCounter(initialCounter: 0, enableSky: true);
PixelCounter pix = PixelCounter(initialCounter: 0);
@override
void initState() {
circle = CircleWaveCounter(vsync: this, initialCounter: 0, initialColors: [Colors.red, Colors.green, Colors.blue]);
cre = CreatureCounter(vsync: this, initialCounter: 0, initialColors: [Colors.red, Colors.green, Colors.blue]);
part = ParticlesCounter(initialCounter: 0, images: ['image1.jpg', 'image2.jpg', 'image3.jpg', 'image4.jpg', 'image5.jpg']);
super.initState();
}
CircleWaveCounter()
and CreatureCounter()
require a vsync hence the parent class needs to extend TickerProviderStateMixin
to use these counters.
Use it in widget tree using build()
method. Control it using the incrementCounter()
, decrementCounter()
and getCounter()
methods.
@override
Widget build(BuildContext context) {
return Scaffold(
body: PageView(
children: [
block.build(context),
disk.build(context),
wave.build(context),
circle.build(context),
bub.build(context),
plan.build(context),
cre.build(context),
imgbub.build(context),
por.build(context),
part.build(context),
vol.build(context),
pix.build(context),
],
),
floatingActionButton: FloatingActionButton(
onPressed: (){
setState(() {
block.incrementCounter();
disk.incrementCounter();
wave.incrementCounter();
circle.incrementCounter();
bub.incrementCounter();
plan.incrementCounter();
cre.incrementCounter();
imgbub.incrementCounter();
por.incrementCounter();
part.incrementCounter();
vol.incrementCounter();
pix.incrementCounter();
});
},
),
);
}
License
Apache 2.0
Credits
This package was made possible with code open-sourced by these awesome devs:
- Romain Rastel 🌟🌟🌟
- Mahmoud Ashour 🌟