DynamicEaseInOutSimulation.unset constructor

DynamicEaseInOutSimulation.unset({
  1. required double duration,
})

use this when you want the first targetting to reach its destination instantly regardless of transitionDuration

Implementation

DynamicEaseInOutSimulation.unset({required this.duration})
    : startValue = double.nan,
      endValue = double.nan,
      startVelocity = double.nan,
      super();