DynamicEaseInOutSimulation.unset constructor
DynamicEaseInOutSimulation.unset({
- required double duration,
use this when you want the first targetting to reach its destination instantly regardless of transitionDuration
Implementation
DynamicEaseInOutSimulation.unset({required this.duration})
: startValue = double.nan,
endValue = double.nan,
startVelocity = double.nan,
super();