RacingLinesBehaviour class

Renders moving lines on an AnimatedBackground.

Inheritance

Constructors

RacingLinesBehaviour({LineDirection direction = LineDirection.Ltr, int numLines = 50})
Creates a new racing lines behaviour

Properties

direction ↔ LineDirection
The direction in which the lines should move
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
isInitialized → bool
Gets the initialization state of this behaviour
no setteroverride
lines ↔ List<Line>?
The list of lines used by the behaviour to hold the spawned lines.
getter/setter pair
numLines ↔ int?
Gets the number of lines in the background.
getter/setter pair
renderObject ↔ RenderAnimatedBackground?
The render object of the AnimatedBackground this behaviour is provided to.
getter/setter pairinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
size → Size?
The size of the render object of the AnimatedBackground this behaviour is provided to.
no setterinherited

Methods

builder(BuildContext context, BoxConstraints constraints, Widget child) → Widget
Called when the layout needs to be rebuilt.
inherited
generateLines(int numLines) → List<Line>
Generates an amount of lines and initializes them.
init() → void
Called when this behaviour should be initialized
override
initFrom(Behaviour oldBehaviour) → void
Called when this behaviour should be initialized from an old behaviour.
override
initLine(Line line) → void
Initializes a line for this behaviour.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
paint(PaintingContext context, Offset offset) → void
Called each time the AnimatedBackground needs to repaint.
override
tick(double delta, Duration elapsed) → bool
Called each time there is an update from the ticker on the AnimatedBackground
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

random → Random
final