BubblesBehaviour class
Renders bubbles on an AnimatedBackground.
Constructors
- BubblesBehaviour({BubbleOptions options = const BubbleOptions(), dynamic onPop(bool wasTap)?})
- Creates a new bubbles behaviour.
Properties
-
bubbles
↔ List<
Bubble> ? -
getter/setter pair
- deltaTargetRadius ↔ double?
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- isInitialized → bool
-
Gets the initialization state of this behaviour
no setteroverride
- onPop ↔ (dynamic Function(bool wasTap)?)
-
Called when a bubble pops
getter/setter pair
- options ↔ BubbleOptions
-
Gets the bubbles options used to configure this behaviour.
getter/setter pair
- renderObject ↔ RenderAnimatedBackground?
-
The render object of the AnimatedBackground this behaviour is provided to.
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → Size?
-
The size of the render object of the AnimatedBackground this behaviour is provided to.
no setterinherited
Methods
-
builder(
BuildContext context, BoxConstraints constraints, Widget child) → Widget -
Called when the layout needs to be rebuilt.
override
-
generateBubbles(
int num) → List< Bubble> - Generates an amount of bubbles and initializes them.
-
init(
) → void -
Called when this behaviour should be initialized
override
-
initFrom(
Behaviour oldBehaviour) → void -
Called when this behaviour should be initialized from an old behaviour.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onOptionsUpdate(
BubbleOptions? oldOptions) → void - Called when the behaviour got new options and should update accordingly.
-
paint(
PaintingContext context, Offset offset) → void -
Called each time the AnimatedBackground needs to repaint.
override
-
tick(
double delta, Duration elapsed) → bool -
Called each time there is an update from the ticker on the AnimatedBackground
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- sqrtInverse → const double