AnimateToController class
A controller for the AnimateTo widget. it triggers the animation from the AnimateFrom widget.
it can be used to generate and hold GlobalKeys for the AnimateFrom widget.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
animate(
GlobalKey< AnimateFromState> key, {Duration duration = const Duration(milliseconds: 1000), Curve curve = Curves.easeInOut}) → void - Triggers the animation from the AnimateFrom widget by key.
-
animateTag(
Object targetTag, {Duration duration = const Duration(milliseconds: 1000), Curve curve = Curves.easeInOut}) → void - Triggers the animation from the AnimateFrom widget by tag.
-
dispose(
) → void - disposes the stream controller.
-
listen(
AnimateToState owner, ValueChanged< AnimateToInput> callback) → void -
creates a disposable listener for
stream
. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
tag(
Object tag) → GlobalKey< AnimateFromState> - Creates a new GlobalKey from the given tag or returns the existing one
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited