Point class
A point with x, y, and optional z coordinates.
Used to represent landmarks with optional depth information. The x and y coordinates are in absolute pixel positions relative to the original image. The z coordinate represents relative depth (scale-dependent) when 3D computation is enabled.
When z is null, this represents a 2D point. When z is non-null, it represents a 3D point with depth information.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setteroverride
- is3D → bool
-
Whether this point has depth information (z-coordinate).
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- x → double
-
The x-coordinate in absolute pixels.
final
- y → double
-
The y-coordinate in absolute pixels.
final
- z → double?
-
The z-coordinate representing relative depth, or null for 2D points.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> - Converts this point to a map for isolate serialization.
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override