borderRadiusTLF property
double
get
borderRadiusTLF
Implementation
double get borderRadiusTLF {
final a = borderRadiusTL;
final b = a > 0 ? min(borderStart, borderTop) : 0;
return a + b;
}
double get borderRadiusTLF {
final a = borderRadiusTL;
final b = a > 0 ? min(borderStart, borderTop) : 0;
return a + b;
}