borderRadiusBRF property
double
get
borderRadiusBRF
Implementation
double get borderRadiusBRF {
final a = borderRadiusBR;
final b = a > 0 ? min(borderEnd, borderBottom) : 0;
return a + b;
}
double get borderRadiusBRF {
final a = borderRadiusBR;
final b = a > 0 ? min(borderEnd, borderBottom) : 0;
return a + b;
}