initialiseGamePad method

  1. @override
Future<String?> initialiseGamePad()
override

Implementation

@override
Future<String?> initialiseGamePad() async {
  try {
    final out = await methodChannel.invokeMethod('registerDevice');
    debugPrint("HID Profile Registered");
    return out;
  } on PlatformException catch (e) {
    debugPrint("Failed to initialize: ${e.message}");
    return "Error";
  }
}