locationFromElement method
Create a location based on an the given element
.
Implementation
plugin.Location? locationFromElement(analyzer.Element? element,
{int? offset, int? length}) {
if (element == null || element.source == null) {
return null;
}
offset ??= element.nameOffset;
length ??= element.nameLength;
if (element is analyzer.CompilationUnitElement ||
(element is analyzer.LibraryElement && offset < 0)) {
offset = 0;
length = 0;
}
var unitElement = _getUnitElement(element);
var range = analyzer.SourceRange(offset, length);
return _locationForArgs(unitElement, range);
}