repeatOnLifecycle<T> method
void
repeatOnLifecycle<T>({})
当高于某个状态时执行给定的block
Implementation
void repeatOnLifecycle<T>(
{LifecycleState targetState = LifecycleState.started,
bool runWithDelayed = false,
Cancellable? cancellable,
required FutureOr<T> Function(Cancellable cancellable) block}) {
if (cancellable?.isUnavailable == true) return;
Cancellable? checkable;
final observer = LifecycleObserver.stateChange((state) async {
if (state >= targetState &&
(checkable == null || checkable?.isUnavailable == true)) {
checkable = makeLiveCancellable(other: cancellable);
try {
if (runWithDelayed) {
//转到下一个事件循环,可以过滤掉连续的状态变化
await Future.delayed(Duration.zero);
}
if (checkable!.isUnavailable) return;
final result = block(checkable!);
if (result is Future<T>) {
await Future.delayed(Duration.zero);
if (checkable?.isAvailable == true) await result;
}
} catch (_) {}
} else if (state < targetState && checkable?.isAvailable == true) {
checkable?.cancel();
checkable = null;
}
});
addLifecycleObserver(observer, fullCycle: true);
cancellable?.whenCancel
.then((value) => removeLifecycleObserver(observer, fullCycle: false));
}