ComputedEngineNode constructor
ComputedEngineNode({
- required bool onEngineUpdate(),
- required void onEngineUnwatched(),
Creates the node wired to its owner's recompute/cleanup callbacks.
Cria o nó ligado aos callbacks de recomputação/limpeza do dono.
Implementation
ComputedEngineNode({
required this.onEngineUpdate,
required this.onEngineUnwatched,
}) : super(flags: ReactiveFlags.none);