ComputedEngineNode constructor

ComputedEngineNode({
  1. required bool onEngineUpdate(),
  2. required void onEngineUnwatched(),
})

Creates the node wired to its owner's recompute/cleanup callbacks.

Cria o nó ligado aos callbacks de recomputação/limpeza do dono.

Implementation

ComputedEngineNode({
  required this.onEngineUpdate,
  required this.onEngineUnwatched,
}) : super(flags: ReactiveFlags.none);