ajwah_bloc

Rx based state management library. Manage your application's states, effects, and actions easy way.

States

Every state class must derived from BaseState<T> class. And it is mandatory to pass the state name and initialState. The BaseState<T> class has one abstract method T reduce(T state, Action action);. This method should be invoked by sysytem passing current state and action. You should mutate the state based on action.

Example

import 'package:ajwah_bloc/ajwah_bloc.dart';
import 'package:ajwah_block_examples/actionTypes.dart';

class CounterModel {
  final int count;
  final bool isLoading;
  CounterModel({this.count, this.isLoading});
  CounterModel.init() : this(count: 0, isLoading: false);
  CounterModel.countData(int count) : this(count: count, isLoading: false);
  CounterModel.loading(int count) : this(count: count, isLoading: true);
}

class CounterState extends BaseState<CounterModel> {
  CounterState() : super(name: 'counter', initialState: CounterModel.init());

  CounterModel reduce(CounterModel state, Action action) {
    switch (action.type) {
      case ActionTypes.Inc:
        return CounterModel.countData(state.count + 1);
      case ActionTypes.Dec:
        return CounterModel.countData(state.count - 1);
      case ActionTypes.AsyncInc:
        return CounterModel.loading(state.count);

      default:
        return state;
    }
  }
}

Effects

Every effect class must derived from BaseEffect class. And it is optional to pass the effectKey. But it's mandatory if you want conditionally remove the effects by using store.removeEffectsByKey('effectKey'). The BaseEffect class has one abstract method List<Observable<Action>> registerEffects(Actions action$, Store store$);. This function should be invoked by system passing reference of Actions and Store classes. Please keep in mind that effects should not work until you register them.

Example

import 'package:ajwah_bloc/ajwah_bloc.dart';
import 'package:rxdart/rxdart.dart';

import '../../actionTypes.dart';

class CounterEffect extends BaseEffect {
  Observable<Action> effectForAsyncInc(Actions action$, Store store$) {
    return action$
        .ofType(ActionTypes.AsyncInc)
        .debounceTime(Duration(milliseconds: 500))
        .mapTo(Action(type: ActionTypes.Inc));
  }

  List<Observable<Action>> registerEffects(Actions action$, Store store$) {
    return [effectForAsyncInc(action$, store$)];
  }
}

Using state in components

Ajwah provides a comfortable way to use states in components and dispatching actions.

Just call the createStore(states:[], effects:[]) method from main() function. Now store instance should be available by the helper function store() throughout the application.

Note: createStore(...) method return store instance so that you can make a sate provider class(InheritedWidget) as your convenient.

We can use select method to get state data (passing state name): store().select('counter'). or store().select2(...) This method return a Observable<T> type object. Now we can use StreamBuilder object to make reactive widgets.

Example

StreamBuilder<CounterModel>(
    stream: store().select<CounterModel>('counter'),
    builder:(BuildContext context, AsyncSnapshot<CounterModel> snapshot) {
        if (snapshot.data.isLoading) {
          return CircularProgressIndicator();
        }
        return Text(
            snapshot.data.count.toString(),
            style: Theme.of(context).textTheme.title,
          );
    },
)        

And also for dispatching state's action - we can use dispatch(actionType:'any') or store().dispatch(Action(type:'any', payload:any)) method.

CounterComponent

import 'package:ajwah_bloc/ajwah_bloc.dart';
import 'package:ajwah_block_examples/actionTypes.dart';
import 'package:ajwah_block_examples/counter/store/counterState.dart';
import 'package:flutter_web/cupertino.dart';
import 'package:flutter_web/material.dart';

class CounterComponent extends StatelessWidget {
  const CounterComponent({Key key}) : super(key: key);

  void increment() {
    dispatch(actionType: ActionTypes.Inc);
  }

  void decrement() {
    dispatch(actionType: ActionTypes.Dec);
  }

  void asyncIncrement() {
    dispatch(actionType: ActionTypes.AsyncInc);
  }

  @override
  Widget build(BuildContext context) {
    return Row(
      children: <Widget>[
        ButtonBar(mainAxisSize: MainAxisSize.min, children: <Widget>[
          RaisedButton(
            textColor: Colors.white,
            color: Colors.blue,
            child: Icon(Icons.add),
            onPressed: increment,
          ),
          new RaisedButton(
            textColor: Colors.white,
            color: Colors.blue,
            child: Text('Async(+)'),
            onPressed: asyncIncrement,
          ),
          RaisedButton(
            textColor: Colors.white,
            color: Colors.blue,
            child: Icon(Icons.remove),
            onPressed: decrement,
          )
        ]),
        SizedBox(
          width: 10.0,
        ),
        StreamBuilder<CounterModel>(
          stream: store().select<CounterModel>('counter')
          builder:
              (BuildContext context, AsyncSnapshot<CounterModel> snapshot) {
            if (snapshot.data.isLoading) {
              return CircularProgressIndicator();
            }
            return Text(
              snapshot.data.count.toString(),
              style: Theme.of(context).textTheme.title,
            );
          },
        )
      ],
    );
  }
}

Please have a look at here for progressive examples

Libraries

ajwah_bloc