updatePattern method

  1. @override
Future<void> updatePattern(
  1. String patternId,
  2. double intensity,
  3. double sharpness
)
override

Dynamically updates intensity and sharpness of an active pattern player.

Implementation

@override
Future<void> updatePattern(String patternId, double intensity, double sharpness) async {
  invocations.add(HapticInvocation(
    method: 'updatePattern',
    intensity: intensity,
    sharpness: sharpness,
    timestamp: DateTime.now(),
  ));
}