pushAudio method
Push one binary audio chunk. Blocks while the internal channel is full (backpressure propagation).
Implementation
void pushAudio(Uint8List audio) {
_checkOpen();
final ptr = audio.isEmpty
? Pointer<Uint8>.fromAddress(0)
: calloc<Uint8>(audio.length);
final allocated = audio.isNotEmpty;
try {
if (allocated) {
ptr.asTypedList(audio.length).setAll(0, audio);
}
expectAimuxError(_ffi.transcriptionPushAudio(_handle, ptr, audio.length),
'transcription_push_audio');
} finally {
if (allocated) calloc.free(ptr);
}
}