stop method

Future<void> stop()

Stops the camera and releases all CoreML model predictors from memory. Call this before removing MultiTaskYOLOView from the tree so GPU/ANE memory is freed immediately rather than waiting for a potentially-delayed deinit.

Implementation

Future<void> stop() async {
  final ch = _channel;
  if (ch == null) return;
  await ch.invokeMethod<void>('stop');
}