injectTexCoords method
Implementation
void injectTexCoords(int i, Float32List list, int frame) {
int j = frame * 4;
Float32List pos = positions;
injectVertex(i, list, pos[j + 0], pos[j + 1], pos[j + 2], pos[j + 3]);
}
void injectTexCoords(int i, Float32List list, int frame) {
int j = frame * 4;
Float32List pos = positions;
injectVertex(i, list, pos[j + 0], pos[j + 1], pos[j + 2], pos[j + 3]);
}