onStreamMessage property

void Function(RtcConnection connection, int remoteUid, int streamId, Uint8List data, int length, int sentTs)? onStreamMessage
final

Occurs when the local user receives the data stream from the remote user.

If you need a more comprehensive solution for low-latency, high-concurrency, and scalable real-time messaging and status synchronization, it is recommended to use. The SDK triggers this callback when the local user receives the stream message that the remote user sends by calling the sendStreamMessage method.

  • connection The connection information. See RtcConnection.
  • remoteUid The ID of the remote user sending the message.
  • streamId The stream ID of the received message.
  • data The data received.
  • length The data length (byte).
  • sentTs The time when the data stream is sent.

Implementation

final void Function(RtcConnection connection, int remoteUid, int streamId,
    Uint8List data, int length, int sentTs)? onStreamMessage;