getAudioMixingPublishVolume abstract method
Retrieves the audio mixing volume for publishing. This method helps troubleshoot audio volume‑related issues. You need to call this method after calling startAudioMixing and receiving the audioMixingStateChanged(PLAY) callback.
return ≥ 0: The audio mixing volume, if this method call succeeds. The value range is 0,100
.
< 0: Failure.
Implementation
Future<int?> getAudioMixingPublishVolume();