GameServer_Spec_Health constructor
GameServer_Spec_Health({})
Implementation
factory GameServer_Spec_Health({
$core.bool? disabled,
$core.int? periodSeconds,
$core.int? failureThreshold,
$core.int? initialDelaySeconds,
}) {
final _result = create();
if (disabled != null) {
_result.disabled = disabled;
}
if (periodSeconds != null) {
_result.periodSeconds = periodSeconds;
}
if (failureThreshold != null) {
_result.failureThreshold = failureThreshold;
}
if (initialDelaySeconds != null) {
_result.initialDelaySeconds = initialDelaySeconds;
}
return _result;
}