AllocationRequest$json top-level constant
Implementation
@$core.Deprecated('Use allocationRequestDescriptor instead')
const AllocationRequest$json = const {
'1': 'AllocationRequest',
'2': const [
const {'1': 'namespace', '3': 1, '4': 1, '5': 9, '10': 'namespace'},
const {
'1': 'multiClusterSetting',
'3': 2,
'4': 1,
'5': 11,
'6': '.allocation.MultiClusterSetting',
'10': 'multiClusterSetting'
},
const {
'1': 'requiredGameServerSelector',
'3': 3,
'4': 1,
'5': 11,
'6': '.allocation.GameServerSelector',
'8': const {'3': true},
'10': 'requiredGameServerSelector',
},
const {
'1': 'preferredGameServerSelectors',
'3': 4,
'4': 3,
'5': 11,
'6': '.allocation.GameServerSelector',
'8': const {'3': true},
'10': 'preferredGameServerSelectors',
},
const {
'1': 'scheduling',
'3': 5,
'4': 1,
'5': 14,
'6': '.allocation.AllocationRequest.SchedulingStrategy',
'10': 'scheduling'
},
const {
'1': 'metaPatch',
'3': 6,
'4': 1,
'5': 11,
'6': '.allocation.MetaPatch',
'10': 'metaPatch'
},
const {
'1': 'metadata',
'3': 7,
'4': 1,
'5': 11,
'6': '.allocation.MetaPatch',
'10': 'metadata'
},
const {
'1': 'gameServerSelectors',
'3': 8,
'4': 3,
'5': 11,
'6': '.allocation.GameServerSelector',
'10': 'gameServerSelectors'
},
],
'4': const [AllocationRequest_SchedulingStrategy$json],
};