GameServer_Status_PlayerStatus constructor
Implementation
factory GameServer_Status_PlayerStatus({
$fixnum.Int64? count,
$fixnum.Int64? capacity,
$core.Iterable<$core.String>? ids,
}) {
final _result = create();
if (count != null) {
_result.count = count;
}
if (capacity != null) {
_result.capacity = capacity;
}
if (ids != null) {
_result.ids.addAll(ids);
}
return _result;
}