GameServer_ObjectMeta constructor

GameServer_ObjectMeta({
  1. String? name,
  2. String? namespace,
  3. String? uid,
  4. String? resourceVersion,
  5. Int64? generation,
  6. Int64? creationTimestamp,
  7. Int64? deletionTimestamp,
  8. Map<String, String>? annotations,
  9. Map<String, String>? labels,
})

Implementation

factory GameServer_ObjectMeta({
  $core.String? name,
  $core.String? namespace,
  $core.String? uid,
  $core.String? resourceVersion,
  $fixnum.Int64? generation,
  $fixnum.Int64? creationTimestamp,
  $fixnum.Int64? deletionTimestamp,
  $core.Map<$core.String, $core.String>? annotations,
  $core.Map<$core.String, $core.String>? labels,
}) {
  final _result = create();
  if (name != null) {
    _result.name = name;
  }
  if (namespace != null) {
    _result.namespace = namespace;
  }
  if (uid != null) {
    _result.uid = uid;
  }
  if (resourceVersion != null) {
    _result.resourceVersion = resourceVersion;
  }
  if (generation != null) {
    _result.generation = generation;
  }
  if (creationTimestamp != null) {
    _result.creationTimestamp = creationTimestamp;
  }
  if (deletionTimestamp != null) {
    _result.deletionTimestamp = deletionTimestamp;
  }
  if (annotations != null) {
    _result.annotations.addAll(annotations);
  }
  if (labels != null) {
    _result.labels.addAll(labels);
  }
  return _result;
}