ActorConfig class

Configuration that can be passed to customize the Actor behaviour.

Inheritance

Constructors

ActorConfig({Agent? agent, PollStrategyFactory? pollingStrategyFactory, Principal? canisterId, Principal? effectiveCanisterId, bool callSync = true, CallConfig callTransform(String methodName, List args, CallConfig callConfig)?, CallConfig queryTransform(String methodName, List args, CallConfig callConfig)?})
const
ActorConfig.fromJson(Map map)
factory

Properties

agent → Agent?
An agent to use in this call, otherwise the actor or call will try to discover the agent to use.
finalinherited
callSync → bool
Whether to call the endpoint synchronously.
finalinherited
callTransform → CallConfig Function(String methodName, List args, CallConfig callConfig)?
An override function for update calls' CallConfig. This will be called on every calls.
final
canisterId → Principal?
The canister ID of this Actor.
finalinherited
effectiveCanisterId → Principal?
The effective canister ID. This should almost always be ignored.
finalinherited
hashCode → int
The hash code for this object.
no setterinherited
pollingStrategyFactory → PollStrategyFactory?
A polling strategy factory that dictates how much and often we should poll the read_state endpoint to get the result of an update call.
finalinherited
queryTransform → CallConfig Function(String methodName, List args, CallConfig callConfig)?
An override function for query calls' CallConfig. This will be called on every query.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → Map<String, dynamic>
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited