execute method
Implementation
@override
Future<void> execute(AFCommandContext context) async {
final generator = context.generator;
final args = context.parseArguments(
command: this,
unnamedCount: 1,
named: {
argStateView: generator.nameDefaultStateView,
argTheme: generator.nameDefaultTheme,
argParentTheme: generator.nameDefaultParentTheme,
argParentThemeID: generator.nameDefaultParentThemeID,
AFGenerateSubcommand.argMemberVariables: "",
AFGenerateSubcommand.argResolveVariables: "",
AFGenerateStateSubcommand.argNotSerial: "true",
AFGenerateStateSubcommand.argNoReviseMethods: "false",
argWithFlutterState: "false",
argNoBackButton: "false",
}
);
final uiName = args.accessUnnamedFirst;
verifyMixedCase(uiName, "ui name");
verifyNotOption(uiName);
if(uiName.endsWith("Theme")) {
createTheme(context, uiName, args);
} else {
createScreen(context, uiName, args);
}
// replace any default
generator.finalizeAndWriteFiles(context);
}