drawRain method
Implementation
void drawRain(Canvas canvas, Size size) {
if (_state._images.length > 1) {
ui.Image image = _state._images[0];
if (_state._rainSnows.isNotEmpty) {
for (RainSnowParams element in _state._rainSnows) {
move(element);
ui.Offset offset = ui.Offset(element.x, element.y);
canvas.save();
canvas.scale(element.scale);
var identity = ColorFilter.matrix(<double>[
1,
0,
0,
0,
0,
0,
1,
0,
0,
0,
0,
0,
1,
0,
0,
0,
0,
0,
element.alpha,
0,
]);
_paint.colorFilter = identity;
canvas.drawImage(image, offset, _paint);
canvas.restore();
}
}
}
}