drawCloudy method
Implementation
void drawCloudy(Canvas canvas, Size size) {
ui.Image image = images[0];
canvas.save();
const identity = ColorFilter.matrix(<double>[
1,
0,
0,
0,
0,
0,
1,
0,
0,
0,
0,
0,
1,
0,
0,
0,
0,
0,
0.9,
0,
]);
_paint.colorFilter = identity;
final scale = 0.8 * widthRatio;
ui.Offset offset1 = const ui.Offset(0, -200);
ui.Offset offset2 = ui.Offset(-image.width / 2, -130);
ui.Offset offset3 = const ui.Offset(100, 0);
canvas.scale(scale);
canvas.drawImage(image, offset1, _paint);
canvas.drawImage(image, offset2, _paint);
canvas.drawImage(image, offset3, _paint);
canvas.restore();
}