ActiveState<T extends ActiveView<ActiveController> , E extends ActiveController> class
abstract
ActiveState Base class for your ActiveView State class. Will automatically trigger a rebuild when objects change in ActiveController ActiveType
Usage
class _CounterPageState extends ActiveState<CounterPage, CounterViewModel> {
_CounterPageState(super.activeController);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(activeController.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'${activeController.count}',
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: activeController.incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}
Constructors
- ActiveState(E activeController)
Properties
- activeController ↔ E
-
latefinal
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isRunning → bool
-
isRunning
Used to determine if the activeController is actively running
no setter
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- widget → T
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant T oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
inherited
-
ifRunning(
Widget busyIndicator, {required Widget otherwise}) → Widget -
ifRunning
Shows
busyIndicator
when activeController is Running a long task -
initState(
) → void -
Called when this object is inserted into the tree.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
resetActivities(
) → void - resetActivities Reset States. It is what it is
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited