SyncQueue class
The sync queue contract.
Constructors
-
SyncQueue(Collection<
String> _collection)
Properties
-
collection
→ Collection<
String> -
Access the backing collection.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
stream
→ Stream<
List< SyncEvent> > -
Continuous flow that emits events whenever the sync event queue undergoes changes.
no setter
Methods
-
clearCompleted(
) → Future< void> - Clears all completed sync events or purges the entire queue depending on the strategy.
-
enqueue(
SyncEvent event) → Future< void> - Adds a new sync event to the sending queue.
-
getPendingEvents(
) → Future< List< SyncEvent> > - Gets all sync events that are marked with pending.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
updateEventState(
String id, SyncEventState newState) → Future< void> - Updates the state of a specific sync event identified by its ID.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited