AbstractListCubit<S extends AbstractListState> class abstract

Inheritance

Constructors

AbstractListCubit(S initialState)

Properties

hashCode int
The hash code for this object.
no setterinherited
isClosed bool
Whether the bloc is closed.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state → S
The current state.
no setterinherited
stream Stream<S>
The current stream of states.
no setterinherited

Methods

addError(Object error, [StackTrace? stackTrace]) → void
Reports an error which triggers onError with an optional StackTrace.
inherited
close() Future<void>
Closes the instance. This method should be called when the instance is no longer needed. Once close is called, the instance can no longer be used.
inherited
convertResultToStateAfterLoad(dynamic result) Future<S>
convertResultToStateAfterLoadMore(dynamic result) Future<S>
convertResultToStateAfterRefresh(dynamic result) Future<S>
emit(S state) → void
Updates the state to the provided state. emit does nothing if the state being emitted is equal to the current state.
inherited
load<TSearchModel>([TSearchModel? searchModel]) Future<void>
loadMore() Future<void>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onAfterLoad(Result result) Future<void>
onAfterLoadMore(Result result) Future<void>
onAfterRefresh(Result result) Future<void>
onBeforeLoad<TSearchModel>([TSearchModel? searchModel]) Future<void>
onBeforeLoadMore() Future<void>
onBeforeRefresh() Future<void>
onChange(Change<S> change) → void
Called whenever a change occurs with the given change. A change occurs when a new state is emitted. onChange is called before the state of the cubit is updated. onChange is a great spot to add logging/analytics for a specific cubit.
inherited
onError(Object error, StackTrace stackTrace) → void
Called whenever an error occurs and notifies BlocObserver.onError.
inherited
refresh() Future<void>
resolveData() Future<Result>
resolveStreamData() Stream<Result>
toString() String
A string representation of this object.
inherited
updateState(S state) → void

Operators

operator ==(Object other) bool
The equality operator.
inherited