update method
Updates the data payload for a presence member. If called before entering
the presence set, this is treated as a PresenceAction.enter event.
You can provide the data
payload to update for the presence member.
Implementation
Future<void> update([Object? data]) async {
assert(_realtimeClientId != null, 'No client id specified on realtime');
await updateClient(_realtimeClientId!, data);
}