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A Flutter Tip Dialog

TipDialog #

A Flutter Tip Dialog

Loading Type Dialog Success Tye Dialog Fail Type Dialog
WechatIMG9 WechatIMG8 WechatIMG6
Info Type Dialog Only Icon Dialog Onl Text Dialog
WechatIMG7 WechatIMG5 WechatIMG4
Custom Icon Dialog Custom Body Dialog
WechatIMG3 WechatIMG2

Rendering #

1. Depend on it #

Add this to your package's pubspec.yaml file:

dependencies:
  tip_dialog: ^1.0.0

2. Install it #

You can install packages from the command line: with Flutter:

$ flutter packages get

3. Import it #

Now in your Dart code, you can use:

import 'package:loading_view/loading_view.dart';

4. Use #

Available attributes

[ TipDialogContainer ]
@required this.child,
String tip,
TipDialogType type: TipDialogType.NOTHING,
/// automatically disappear time
this.duration: const Duration(seconds: 3),
/// In the beginning, whether to display 
this.show: false,
/// whether show mask layer
this.outSideTouchable: false,
/// mask layer alpha
this.maskAlpha: 0.3
final GlobalKey<TipDialogContainerState> _tipDialogKey = new GlobalKey();
 
Widget _buildItem(String name, VoidCallback callback) {
    return new GestureDetector(
      onTap: callback,
      child: new ListTile(
        title: new Text(name),
      ),
    );
  }
  
new TipDialogContainer(
        key: _tipDialogKey,
        type: TipDialogType.LOADING,
        tip: "Loading",
        child: new ListView(children: <Widget>[
          _buildItem("Loading Type Tip Dialog", () async {
            _tipDialogKey.currentState.show();
            await new Future.delayed(new Duration(seconds: 3));
            _tipDialogKey.currentState.dismiss();
          }),
          new Divider(),
        ]),
      )

5. Default Dialog Type #

enum TipDialogType { NOTHING, LOADING, SUCCESS, FAIL, INFO }

NONTHING: no icon
LOADING: have a loading icon
SUCCESS: have a success icon
FAIL: have a fail icon
INFO: have a info icon

6. State Method #

/// tipDialog: Need to display the widget
/// (default uses the dialog set by [TipDialogContainer])
///
/// isLoading: decide whether to disappear automatically
/// (default uses the value set by [TipDialogContainer],
/// set type = TipDialogType.LOADING, the value will be true, otherwise will be false.)
/// if true, the dialog will not automatically disappear
/// otherwise, the dialog will automatically disappear after the [Duration] set by [TipDialogContainer]
void show({Widget tipDialog, bool isLoading: false});

/// dismiss dialog
void dismiss();

See the example directory for more details.