system_setting_objc 1.0.0 system_setting_objc: ^1.0.0 copied to clipboard
Flutter plugin for jumping to system settings.
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:system_setting_objc/system_setting_objc.dart';
void main() => runApp(MaterialApp(
home: Scaffold(
body: Center(
child: RaisedButton(
onPressed: _jumpToSetting,
child: Text('Goto setting'),
),
),
),
));
_jumpToSetting() {
SystemSettingObjc.goto(SettingTarget.WIFI);
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _platformVersion = 'Unknown';
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String platformVersion;
// Platform messages may fail, so we use a try/catch PlatformException.
try {
platformVersion = await SystemSettingObjc.platformVersion;
} on PlatformException {
platformVersion = 'Failed to get platform version.';
}
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
_platformVersion = platformVersion;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Column(
children: <Widget>[
Center(
child: Text('Running on: $_platformVersion\n'),
),
FlatButton(
onPressed: () async {
await SystemSettingObjc.goto(SettingTarget.WIFI);
},
child: Text("Goto setting"))
],
),
),
);
}
}