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Shapeable, layered, intrinsincally animated container with convenient access to blurry ImageFilters, InkResponse, and HapticFeedback.

'Surface' Flutter Package #

Null-Safety Support - as of v0.2.0+6 #

Animated GIF preview of Surface Example app

(Some details in the screenshot above are from an outdated version.)

🌟 Surface #

is shapeable, layered, intrinsincally animated container Widget offering convenient access to blurring ImageFilters, Material InkResponse, and HapticFeedback.

📚 [SurfaceLayer] Container Division #

Offers robust customization for a set app-wide style or on-the-fly changes.

  • Support for both [Color]s and [Gradient]s in both 📚 [SurfaceLayer] BASE and MATERIAL layers.
  • Support for three different blur filters and their strengths.
    • The top-most of which can blur any InkResponse that occurs on the middle 📚 [SurfaceLayer].
  • EdgeInsets may be divided amongst different 📚 layers by 🔛 [Surface.padLayer].

🔘📐 Shape Customization #

🔘 [Surface.radius] and 📐 [SurfaceCorners] parameter [Surface.corners] offer shape customization. The 🔘 [baseRadius] may be specified separately, but is optional and will only impact the 📚 [SurfaceLayer.BASE].

🔲 [SurfacePeekSpec] for bespoke "peek" effect #

MATERIAL inset or "border", the size of which is set by parameter 🔲 [SurfacePeekSpec.peek].

  • Give special treatment, generally a thicker appearance, to selected side(s) by passing 🔲 [SurfacePeekSpec.peekAlignment] and tuning with 🔲 [SurfacePeekSpec.peekRatio].

🔬 [SurfaceFilterSpec] defines 💧 [Blur.ry] backdrop [ImageFilter]s #

  • In configured 👓 [SurfaceFilterSpec.filteredLayers] Set
    • Whose radii (blur strength) are mapped with 💧 [SurfaceFilterSpec.radiusMap]
  • A 📚 [SurfaceLayer.BASE] filter may be extended through the [Surface.margin] with [SurfaceFilterSpec.extendBaseFilter]

👆 [SurfaceTapSpec] Controls Touch Feedback #

  • If the 🌟 [Surface] is 👆 [SurfaceTapSpec.tappable] then 👆 [SurfaceTapSpec.onTap] VoidCallback becomes available.
  • Colors may be provided for [InkResponse] customization--though ThemeData defaults are accessed otherwise.
  • Finally consider a [HapticFeedback] shortcut [SurfaceTapSpec.providesFeedback].

🔰 [SurfaceShape] Open to Grow #

The class currently only responsible for the 📐 [SurfaceCorners.BEVEL] custom shape by 🔰 [SurfaceShape.biBeveledRectangle].

References #

  • 🌟 [Surface] - A shapeable, layered, animated container Widget
  • 🔲 [SurfacePeekSpec] - An Object with optional parameters to customize a 🌟 Surface's "peek"
  • 👆 [SurfaceTapSpec] - An Object with optional parameters to customize a 🌟 Surface's tap behavior
  • 🔬 [SurfaceFilterSpec] - An Object with optional parameters to customize a 🌟 Surface's blurring filters

🎊 Just a few extra goodies for fun.

  • 🏓 [CustomInk] - A delightfully bouncy and position-mirroring reaction to user input on a piece of [Material]
  • 🔦 [WithShading] Color extension
    • ⬛ [withBlack] .withBlack(int subtract)
    • ⬜ [withWhite] .withWhite(int add)
  • 🤚 [DragNub] A small, round "handle" indicator used to visualize impression of draggable material

TODO: #

  • Work in progress transfer from an Android application on which I am primarily focused.

    • Standard approaches and a bit of bespoke shape-crafting; more options should be available down the line.
    • The package currently includes a couple goodies that I use in my project. I would like to incorporate these extra features more tightly with Surface.
      • Color extensions Color.withBlack(int subtract) and Color.withWhite(int add) may be handy at least.
      • A modified SplashFactory called CustomInk is present in goodies.dart as well.
    • This is my first public package and I expect things may still be altered greatly.
  • Intrinsic animations of [Surface.corners] property change.

    • Currently there is a conditional swap where any Surface build method utilizes the Beveled Shape to a RoundedRect Shape.
    • Ideally, I believe, there would be a Decoration.lerp() involved.
    • This "aggravates" the simplicity of [Surface] to develop, but would provide a better end-user result: more accurate and performant animations that are just as easy to use. (Almost effortless? 😉)
  • Differed radius on [SurfaceLayer.MATERIAL] vs [SurfaceLayer.BASE]

    • Smaller inner radius gives a better aesthetic for nested shapes.
    • 🆕 Manual setting of [Surface.radius] or [Surface.baseRadius] available now.
  • Proposed [SurfaceCornerSpec] for [Surface.corners] property that allows customization of all four corners independently.

Surface Example #

See some example usage of the Surface package for Flutter included here.

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verified publisherzaba.app

Shapeable, layered, intrinsincally animated container with convenient access to blurry ImageFilters, InkResponse, and HapticFeedback.

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flutter

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