ICommand class

An interface for Commands, which are part of the Command design pattern. Each command wraps a method or function and allows to call them in uniform and safe manner.

See Command See IExecutable See ICommandInterceptor See InterceptedCommand

Inheritance
Implementers

Constructors

ICommand()

Properties

hashCode → int
The hash code for this object. [...]
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

getName() → String
Gets the command name. [...]
validate(Parameters args) → List<ValidationResult>
Validates command arguments before execution using defined schema. [...]
execute(String correlationId, Parameters args) → Future
  • Executes component with arguments and receives execution result.
      • correlationId (optional) transaction id to trace execution through call chain.
      • args execution arguments.
    • Return Future that receives execution result or error.
  • inherited
    noSuchMethod(Invocation invocation) → dynamic
    Invoked when a non-existent method or property is accessed. [...]
    inherited
    toString() → String
    Returns a string representation of this object.
    inherited

    Operators

    operator ==(dynamic other) → bool
    The equality operator. [...]
    inherited