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OneContext provides a simple way to deal with Dialogs, Overlays, Navigations, Theme* and MediaQuery* with no need of BuildContext.

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One Context to rule them all

OneContext provides a simple way to deal with Dialogs, Overlays, Navigations, Theme* and MediaQuery* with no need of BuildContext. #

demo

BuildContext always is needed (in some cases we need to choose carefully the specific one to make things work as expected), but, to global things, like dialogs, it can be reached by OneContext package. 🎯

🎮 Let's start #

There are 2 ways to get OneContext singleton instance, OneContext() or OnceContext.intance. e.g.

    OneContext().pushNamed('/detail_page');
    OneContext.instance.pushNamed('/detail_page');

There are controllers to use navigation, overlays and dialogs. e.g.

    OneContext().navigator.pushNamed(...);
    OneContext().dialog.showDialog(...);
    OneContext().overlay.addOverlay(...);

Or, you can use the shortcuts ;)

    OneContext().pushNamed(...);
    OneContext().showDialog(...);
    OneContext().addOverlay(...);

OneContext is:

  • Fast (O(1))
  • Easy to learn/use
  • It use same native function names from Flutter, to keep it simple and intuitive ;)

💬 How to show Dialogs without BuildContext? #

// example snackBar
OneContext().showSnackBar(
    builder: (_) => SnackBar(content: Text('My awesome snackBar!'))
);
// example dialog
OneContext().showDialog(
    // barrierDismissible: false,
    builder: (_) => AlertDialog( 
        title: new Text("The Title"),
        content: new Text("The Body"),
    )
);
// example bottomSheet
OneContext().showBottomSheet(
    builder: (context) => Container(
    alignment: Alignment.topCenter,
    height: 200,
    child: IconButton(
        icon: Icon(Icons.arrow_drop_down),
        iconSize: 50,
        color: Colors.white,
        onPressed: () => Navigator.of(context).pop('sucess')), // or OneContext().popDialog('sucess');
    ),
);
// example modalBottomSheet
OneContext().showModalBottomSheet<String>(
    builder: (context) => Container(
        child: Column(
            mainAxisSize: MainAxisSize.min,
            children: <Widget>[
            ListTile(
                leading: Icon(Icons.music_note),
                title: Text('Music'),
                onTap: () => OneContext().popDialog('Music'); //Navigator.of(context).pop('Music')),
            ListTile(
                leading: Icon(Icons.videocam),
                title: Text('Video'),
                onTap: () => Navigator.of(context).pop('Video'),
            ),
            SizedBox(height: 45)
            ],
        ),
    )
);

⛵ How to navigate? #

// go to second page using named route
OneContext().pushNamed('/second');
// go to second page using MaterialPageRoute
OneContext().push(MaterialPageRoute(builder: (_) => SecondPage()));
// go back from second page
OneContext().pop();
// Retrieve data from route when it's pops
String result = await OneContext().push<String>(MaterialPageRoute(builder: (_) => SecondPage()));
print(result);

🍰 How to show Overlays? #

// show the default progress indicator
OneContext().showProgressIndicator();
// hide the default progress indicator
OneContext().hideProgressIndicator();
// show the default progress indicator with some colors
OneContext().showProgressIndicator(
    backgroundColor: Colors.blue.withOpacity(.3),
    circularProgressIndicatorColor: Colors.white
);

// Later
OneContext().hideProgressIndicator();
// Show a custom progress indicator
OneContext().showProgressIndicator(
    builder: (_) => MyAwesomeProgressIndicator();
);

// Later
OneContext().hideProgressIndicator();
// Show a custom widget in overlay stack

String myCustomAndAwesomeOverlayId = UniqueKey().toString();

OneContext().addOverlay(
    overlayId: myCustomAndAwesomeOverlayId,
    builder: (_) => MyCustomAndAwesomeOverlay()
);

// Later
OneContext().removeOverlay(myCustomAndAwesomeOverlayId);

⚙ Theme and MediaQuery #

print('Platform: ' + OneContext().theme.platform); // TargetPlatform.iOS
print('Orientation: ' + OneContext().mediaQuery.orientation); // Orientation.portrait

⚠ Important: Configure MaterialApp. e.g. #

/// important: Use [OneContext().builder] in `MaterialApp` builder, in order to show dialogs and overlays.
/// important: Use [OneContext().key] in `MaterialApp` navigatorKey, in order to navigate.
return MaterialApp(
    builder: OneContext().builder,
    navigatorKey: OneContext().key,
    ...
);

🚦 Warnings #

* OneContex().theme and OneContex().mediaQuery are global instances of the root of the widget tree. Use it with care! It can reproduce unexpected behavior if you don't understand it.

* OneContext().context is like a root context, so, it should not be used directly, as it can reproduce unexpected behaviors, unless you know how it works.

👨‍💻👨‍💻 Contributing #

Contributions of any kind are welcome! I'll be glad to analyse and accept them! 👾

If you have any question about the project:

Email-me: fastencoding@gmail.com

Connect with me at LinkedIn.

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OneContext provides a simple way to deal with Dialogs, Overlays, Navigations, Theme* and MediaQuery* with no need of BuildContext.

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flutter

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