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Dart 1 only

JSON-RPC 2.0 pure transport agnostic implementation for Dart-2

dart-jsonrpc2 #

JSON-RPC 2.0 pure transport agnostic implementation for Dart-2

This module makes it easy to process and respond to JSON-RPC (v2.0) messages.

JSON-RPC is an extremely simple format to communicate between the client (for example browser) and the host (server). It's an easy way to run functions server side by providing the server the function name that needs to be executed and the params alongside with it. Server runs this function and returns the results for it.

Illustrating pseudocode

--> RUN FUNCTION "add_comment" WITH "user", "this is cool!"
<-- RETURN add_comment("user", "this is cool")

You can find the full JSON-RPC specification here.

Why i created yet another JSON-RPC 2.0 module #

I needed a JSON-RPC2 library which comply with Unix Philosophy (by Peter H. Salus in A Quarter-Century of Unix at 1994):

  • Write programs that do one thing and do it well.
  • Write programs to work together.
  • Write programs to handle text streams, because that is a universal interface.

and nothing else...

Client Basics #

  • Import the client library.

  • Create a ServerProxy with the url for the desired endpoint.

  • Call a method on that endpoint, error check, and do something with the result.

      import 'package:jsonrpc2/jsonrpc_client.dart';
      proxy = new ServerProxy('http://example.com/some_endpoint');
      proxy.call('some_method',[arg1, arg2])
           .then((returned)=>proxy.checkError(returned))
           .then((result){do_something_with(result);})
           .catchError((error){handle(error);});
    
  • dart:io (command line) client is the same, except you import the io client module.

      import 'package:jsonrpc2/jsonrpc_io_client.dart';
    

Server Basics #

This server library does not know anything about transport; it only associates the JSON-RPC request with an instance that implements the remote methods, and returns a result. Network and transport issues are outside the scope of this implementation. That said, using the library should be fairly easy with the transport or framework you are using.

  • Import the server library

      import 'package:jsonrpc2/jsonrpc_service.dart';
    
  • Create a class implementing the service methods at an endpoint.

  • Either (jsonRpcExec)

    1. Decode the request payload to String from (UTF-8) character set.
    2. Parse the JSON from the String.
    3. Using the jsonRpcExec method, dispatch the request to an instance of the service class.
    4. Stringify the (usually, a JSONable object) response.
    5. Usually, return the response (in UTF-8).
  • or (jsonRpc)

    1. Decode the request payload to String (from UTF-8).
    2. Using the jsonRpc method, dispatch the request to an instance of the service class.
    3. Encode the response (to UTF-8) and usually, return it.

Client Implementation Details #

There are two client implementations provided here, one for dart in web pages, and one using dart:io library.
These client implementations work mostly the same, and are for web (HTTP) client only, but it shouldn't take much effort to repurpose this code for other transports.

For a web page client (using dart:http),

    import 'package:jsonrpc2/jsonrpc_client.dart';

or, for a web client in a "console" script (using dart:io),

    import 'package:jsonrpc2/jsonrpc_io_client.dart';

On a web server somewhere out there, there is a url that has the methods you need.

To use JSON-RPC with that server, create a proxy to that server at that url.

    proxy = new ServerProxy('http://example.com/some_endpoint');

Everyone prefers a proxy setup that is syntactically in tune with the language being used, for example, in Dart

    proxy.some_method(arg1); //not implemented!

but (trust me on this) in Dart, this requires dart:mirrors and currently increases javascript code size by a large factor (not actually recently checked). So, instead, we will spell the above a little bit differently.

    proxy.call('some_method', arg1); //less javascript bloat!

The way to use a given method depends on what the server accepts. It is a client responsibility to match the server's API.

    1. proxy.call('method_a')
    2. proxy.call('method_b', 'some text')
    3. proxy.call('method_c', [arg1,arg2])
    4. proxy.call('method_d', [[single,list,of,items]])
    5. proxy.call('method_e', {'named_arg_a':23,'named_arg_b':'skiddoo'})
    6. proxy.call('method_b', ['some text'])

are all valid possible formulations. Note that 2 and 6 are equivalent. The second argument to the call is required by protocol to be a List or Map, and will be enclosed in a List in the background if only a single argument is provided. Note that if the server's method has a single List argument, you need to use something like 4. 1 is usable if the method requires no arguments, or if all arguments are optional. Variables need to be JSON serializable; in general, booleans, strings, numbers, Lists, Maps, combinations of these, or objects with a toJson() method. A call will generally return a single thing decoded from JSON like a null, string, number, List, or Map. The JSON-RPC 2.0 specification does not support a combination of positional and named arguments, though it may be possible by extension to the specification (and deliberately not implemented here yet).

Usually, you will want to do something with the returned value. So, the usual call uses asynchronous methodology and will look like

    proxy.call('some_method',[arg1, arg2])
         .then((returned)=>proxy.checkError(returned))
         .then((result){do_something_with(result);})
         .catchError((error){handle(error);});

proxy.checkError(value) just throws the returned exception in a place where you can handle it with .catchError. If you want to do something else, the returned error will be the JSON-RPC "error" member defined in the JSON-RPC specification.

If you do not want or need the return value (The default return is null in most languages), you may send a notification.

    proxy.notify('some_method', args...)

Error-handling on notifications is, well, fraught. Use notifications if you really really don't care. It'll usually get there, but don't expect to get much feedback when something fails.

JSON-RPC 2.0 supports a "batch" technique. For this, use BatchServerProxy

    proxy = new BatchServerProxy(url); 
    proxy.call('some_method').then(something_with_this_value...
    proxy.call('some_other_method', 'some text').then(something else...
    [...]
    proxy.send();

proxy.send(); will batch the calls into a single http request. This may be handy if the server supports, and you are doing a lot of little calls, and bandwidth is at a premium. Yes, you can include notifications in a batch, too.

NOTE: Unicode text in methods and data can get wonky if you allow the net to make assumptions about character sets. A <meta charset="UTF-8"> tag in the <head> of the page can prevent headaches.

Server Implementation Details #

    import 'package:jsonrpc2/jsonrpc_service.dart';

For server side application, the API has two alternative functions, jsonRpc and jsonRpcExec.

jsonRpc takes a String JSON-RPC request and an instance object, and ultimately returns a String or null.

    Future jsonRpc(String request, Object service) 

jsonRpcExec takes a decoded JSON-RPC request (List or Map) and an instance object, and ultimately returns a List or Map or Notification Object.

    Future jsonRpcExec(Object request, Object service)

The choice of whether to use jsonRpc or jsonRpcExec depends on the server framework being used. Sometimes, it is easier to obtain the String representation of the JSON-RPC request, and sometimes, it may be easier to obtain the JSON-RPC request as a parsed JSON object. This JSON-RPC server implementation is not opinionated about frameworks, or even transports. This implementation should work the same for transports other than HTTP.

NOTE: If the jsonRpc method returns null, or if the jsonRpcExec method returns a Notification object, this indicates that the request was a notification, and, according to the JSON-RPC specification, no response should be sent. The transport implementation must choose how to handle this.

Application Exceptions

For the JSON-RPC methods in server-side application code, all Exceptions have been explicitly caught by this implementation so that the error may be sent on to the client. Any exception that is not TypeError or NoSuchMethodError will be returned, by default, as RuntimeError, code -32000. As a side-effect of the way that the Dispatcher detects InvalidParameters, TypeErrors in application code will return, by default, an InvalidParameters exception. It may be necessary to catch TypeErrors that may arise in your application code and re-throw them as RuntimeExceptions, and this probably will work only if the server is running in "checked mode".

To send meaningful exceptions and error codes to the client,

    import 'package:jsonrpc2/rpc_exceptions.dart' show RuntimeException;

The RuntimeException constructor wants a message, a code and, optionally, JSON-serializable data . The message can be any String. The code is an integer that is not in the range -32768 to -32000. For your application, you are free to create an API of error codes and messages that make sense for client error handling. RuntimeExceptions, when thrown in server-side JSON-RPC methods, behave just like any other Exception, but they are transmitted, when thrown, to inform the client of application exceptions.

Tests #

Tests are in the "test" folder. Particularly, the client and server tests provide usage examples.

test_dispatcher.dart

  • tests the Dispatcher functionality. The dispatcher is the thing that actually associates the method and parameters with the instance object, calling the method and returning the result or an error.

test_jsonrpc2_service.dart

  • tests the jsonRpc and jsonRpcExec functions. Both JSON-RPC 1.0 and JSON-RPC 2.0 specifications are exercised. Tests of the examples in the JSON-RPC 2.0 specification are specifically included.

rpc_methods.dart

  • provides the server-side API for the client-server tests

client_test.dart with client_test.html

  • tests web client functionality using unittest/html_enhanced_config

io_client_test.dart

  • tests console script (dart:io) functionality

server1_for_client_test.dart

  • provides a server for the client test. uses package:start.dart as framework.

server2_for_client_test.dart

  • provides an alternative server for the client test. uses package:http_server as framework.
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JSON-RPC 2.0 pure transport agnostic implementation for Dart-2

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logging, logging_handlers

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