joey_loading 1.0.0 joey_loading: ^1.0.0 copied to clipboard
A simple Loading package, supporting iOS, Android. For asynchronous scenarios such as network loading.
import 'package:flutter/material.dart';
import 'package:flutter_spinkit/flutter_spinkit.dart';
import 'package:joey_loading/joey_loading.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Example Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({
Key key,
this.title,
}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
FlatButton(
child: Text('loading 2 seconds'),
onPressed: () {
Loading.show(
context,
duration: const Duration(seconds: 2),
child: SpinKitCircle(
color: Colors.red,
size: 100,
),
);
},
),
FlatButton(
child: Text('loading close self'),
onPressed: () {
Loading.show(context);
Future.delayed(const Duration(seconds: 5), () {
Loading.dismiss();
});
},
),
],
),
),
);
}
}