ironsource_mediation 1.2.1 copy "ironsource_mediation: ^1.2.1" to clipboard
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an ironSource SDK Flutter bridge

ironSource Flutter Plugin #

A bridge plugin for ironSource SDKs.

Getting Started #

Installation #

flutter pub get ironsource_mediation

Android Configuration #

  • The ironSource SDK dependency is included in the plugin, so you do not have to add manually to your build.gradle.

Gradle Dependencies Required #

  • Play Services dependencies must be added to PROJECT_ROOT/android/app/build.gradle.
// PROJECT_ROOT/android/app/build.gradle
dependencies {
  ...
  implementation 'com.google.android.gms:play-services-ads-identifier:18.0.0'
  implementation 'com.google.android.gms:play-services-basement:18.0.0'
  implementation 'com.google.android.gms:play-services-appset:16.0.1'
}

AndroidManifest.xml #

After adding the plugin to the pubspec.yml, Android build fails with the error below:

Attribute application@label value=(your_app_label) from AndroidManifest.xml:11:9-40
  is also present at [com.ironsource.sdk:mediationsdk:7.2.1] AndroidManifest.xml:15:9-41 value=(@string/app_name).

To prevent this, do the following:

  • Add xmls:tools to AndroidManifest.xml of your project.
  • Add tools:replace="android:label" to the application tag.

iOS Configuration #

  • The ironSource SDK pod is included in the plugin, so you do not have to add it to your Podfile.

SKAdNetwork Support #

Add the SKAN ID of ironSource Network on info.plist

<key>SKAdNetworkItems</key>
<array>
   <dict>
      <key>SKAdNetworkIdentifier</key>
      <string>su67r6k2v3.skadnetwork</string>
   </dict>
</array>

App Transport Security Settings #

Set NSAllowsArbitraryLoads: true on info.plist to allow http as some mediated networks require http calls. (Note: ironSource Network calls are all encrypted.)

Note:

<key>NSAppTransportSecurity</key>
<dict>
  <key>NSAllowsArbitraryLoads</key>
  <true/>
</dict>

App Tracking Transparency (ATT) Prompt #

TODO: Remove or keep this?

Implement the ATT prompt to request user authorization for app-related data.

  • Note: This is not part of ironSource SDK but a bridge for AppTrackingTransparency ATTrackingManager.
  • You have to add NSUserTrackingUsageDescription to your info.plist if you intend to call this API.
Future<void> checkATT() async {
  final currentStatus = await ATTrackingManager.getTrackingAuthorizationStatus();
  if (currentStatus == ATTStatus.NotDetermined) {
    final returnedStatus = await ATTrackingManager.requestTrackingAuthorization();
    print('ATTStatus returned: $returnedStatus');
  }
  return;
}

Read more about Apple's ATT and user privacy guideline here.

General Usage #

Implement Listeners #

class YourDartClass with IronSourceRewardedVideoListener {
  /// RV listener
  @override
  void onRewardedVideoAdClicked(IronSourceRVPlacement placement) {
    print('onRewardedVideoAdClicked Placement:$placement');
  }

  @override
  void onRewardedVideoAdClosed() {
    print("onRewardedVideoAdClosed");
  }

  @override
  void onRewardedVideoAdEnded() {
    print("onRewardedVideoAdClosed");
  }

  @override
  void onRewardedVideoAdOpened() {
    print("onRewardedVideoAdOpened");
  }

  @override
  void onRewardedVideoAdRewarded(IronSourceRVPlacement placement) {
    print("onRewardedVideoAdRewarded Placement: $placement");
  }

  @override
  void onRewardedVideoAdShowFailed(IronSourceError error) {
    print("onRewardedVideoAdShowFailed Error:$error");
  }

  @override
  void onRewardedVideoAdStarted() {
    print("onRewardedVideoAdStarted");
  }

  @override
  void onRewardedVideoAvailabilityChanged(bool isAvailable) {
    print('onRewardedVideoAvailabilityChanged: $isAvailable');
    // Change the RV show button active state here
    setState((){
      _isRVAvailable = isAvailable;
    })
  }
}

Initialize the plugin #

Future<void> initIronSource() async {
  final appKey = Platform.isAndroid
      ? ANDROID_APP_KEY
      : Platform.isIOS
          ? IOS_APP_KEY
          : throw Exception("Unsupported Platform");
  try {
    IronSource.setFlutterVersion('2.8.1'); // must be called before init
    IronSource.validateIntegration();
    IronSource.setRVListener(this);
    await IronSource.setAdaptersDebug(true);
    await IronSource.shouldTrackNetworkState(true);

    // Do not use GAID or IDFA for this.
    await IronSource.setUserId("unique-application-user-id");
    await IronSource.init(appKey: appKey, adUnits: [IronSourceAdUnit.RewardedVideo]);
  } on PlatformException catch (e) {
    print(e);
  }
}

Show Ads #

Future<void> _showRVOnClick() async {
  if (await IronSource.isRewardedVideoAvailable()) {
    IronSource.showRewardedVideo();
  }
}

Refer to the example app for the more detailed implementation sample.

Note:

  • Make sure to read the official documents at [ironSource Knowledge Center](TODO: replace with the real KC link) for proper usage.
  • Some configurations must be done before IronSource.init.

For the native SDKs, a banner view must be implemented directly to the UI component. This bridge takes care of native level view implementation. Therefore, positioning parameters are provided as below:

Position

enum IronSourceBannerPosition {
  Top,
  Center,
  Bottom,
}

Offset

This parameter represents the vertical offset of the banner:

  • Negative values: Upward offset
  • Positive values: Downward offset

Unit:

  • Android: dp
  • iOS: point

Note:

  • Offset in the same direction of the position will be ignored. e.g. Bottom & 50, Top & -50
  • However, the offsets in the opposite direction or both directions on the Center position can go beyond the screen boundaries. e.g. Bottom & -10000
  • Make sure that a banner presented will be visible
IronSource.loadBanner(
  size: IronSourceBannerSize.BANNER,
  position: IronSourceBannerPosition.Bottom,
  verticalOffset: -50, // adding 50dp/50point margin bottom
  placementName: 'YOUR_PLACEMENT');

Mediation #

  • You can use the ironSource LevelPlay's mediation feature by adding adapters/SDKs to your project.
  • Some networks require additional configurations.
  • Make sure to use the compatible adapter versions.

Android #

Make sure to follow ironSource Knowledge Center document for additional setup.

  • Add dependencies to YOUR_PROJECT/android/app/build.gradle
  • Add required settings to YOUR_PROJECT/android/app/src/main/AndroidManifest.xml

iOS #

Make sure to follow ironSource Knowledge Center document for additional setup.

  • Add pod dependencies to YOUR_PROJECT/ios/Podfile: target 'Runner'
  • Add required settings to YOUR_PROJECT/ios/Runner/info.plist

Note:

use_frameworks! :linkage => :static