hidden_drawer_menu 1.0.1 hidden_drawer_menu: ^1.0.1 copied to clipboard
Hidden Drawer Menu is a library for adding a beautiful drawer mode menu feature with perspective animation
Hidden Drawer Menu #
Hidden Drawer Menu is a library for adding a beautiful drawer mode menu feature with perspective animation.
You can use a pre-defined menu or make a fully customized menu.
Use with default menu #
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key}) : super(key: key);
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
List<ScreenHiddenDrawer> itens = new List();
@override
void initState() {
itens.add(new ScreenHiddenDrawer(
new ItemHiddenMenu(
name: "Screen 1",
colorTextUnSelected: Colors.white.withOpacity(0.5),
colorLineSelected: Colors.teal,
),
FirstSreen()));
itens.add(new ScreenHiddenDrawer(
new ItemHiddenMenu(
name: "Screen 2",
colorTextUnSelected: Colors.white.withOpacity(0.5),
colorLineSelected: Colors.orange,
),
SecondSreen()));
super.initState();
}
@override
Widget build(BuildContext context) {
return HiddenDrawerMenu(
backgroundColorMenu: Colors.blueGrey,
backgroundColorAppBar: Colors.cyan,
screens: itens,
);
}
}
Use with full customization menu #
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: SimpleHiddenDrawer(
whithAutoTittleName: true,
menu: Menu(),
screenSelectedBuilder: (position) {
switch(position){
case 0 : return Screen1(); break;
case 1 : return Screen2(); break;
case 2 : return Screen3(); break;
}
},
),
);
}
}
class Menu extends StatefulWidget {
@override
_SecondSreenState createState() => _MenuState();
}
class _MenuState extends State<SecondSreen> {
@override
Widget build(BuildContext context) {
return Container(
width: double.maxFinite,
height: double.maxFinite,
color: Colors.cyan,
padding: const EdgeInsets.all(8.0),
child: Center(
child: Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
RaisedButton(
onPressed: () {
SimpleHiddenDrawerProvider.of(context)
.setSelectedMenuPosition(0);
},
child: Text("Menu 1"),
),
RaisedButton(
onPressed: () {
SimpleHiddenDrawerProvider.of(context)
.setSelectedMenuPosition(1);
},
child: Text("Menu 2"))
],
),
),
);
}
}
Actions #
This actions is only accessible by the children of HiddenDrawerMenu or SimpleHiddenDrawer.
Select item menu #
SimpleHiddenDrawerProvider.of(context).setSelectedMenuPosition(0);
Toggle menu (if opened will close, if closed will open) #
SimpleHiddenDrawerProvider.of(context).toggle();
Listern position selected in menu #
SimpleHiddenDrawerProvider.of(context).getPositionSelectedListern().listen((position){
print(position);
});
If you want to use only the widget responsible for the animation, it is now available as AnimatedDrawerContent #
HiddenDrawerController controller = HiddenDrawerController(vsync: this);
return AnimatedDrawerContent(
controller: controller,
whithPaddingTop: false, (optional) default = false // Add padding top in de gesture equals Heigth of the AppBar
whithShadow: false,(optional) default = false
isDraggable: true,(optional) default = true
child: Screen(),
);
You can control actions by controller such as:
controller.toggle() // Open or Close
controller.open()
controller.close()
controller.move(percent) // moves to a specific position from 0 to 1 (0 = fully enclosed, 1 = fully opened)
Available settings #
Menu #
- change BackgroundColor
- set DecorationImage backgroud
- enable Shadow above itens
Itens Menu #
- change colorText when selected
- change colorText when unselected
- change color lineleft selected
AppBar #
- change menu icon
- change elavation
- change BackgroundColor
- set AutoTittleName
- set actions
- set widget in tittleAppBar
Content #
- change BackgroundColor
- enable dragable
- change curve animation