get_it 2.0.1

Flutter Community: get_it

get_it #

Breaking Change with V2.0.0 you no longer can directly create instances of the type GetIt because GetIt is now a singleton please see Getting Started.

IMPORTANT: You have to use Dart2 to use this component #

You can find here a detailed blog post on how to use GetIt

This is a simple Service Locator for Dart and Flutter projects highly inspired by Splat.

If you are not familiar with the concept of Service Locators, its a way to decouple the interface (abstract base class) from a concrete implementation and at the same time allows to access the concrete implementation from everywhere in your App over the interface. I can only highly recommend to read this classic article by from Martin Fowler Inversion of Control Containers and the Dependency Injection pattern

Accessing an object from anywhere in an App especially can be done by other ways too but:

  • If you use a Singleton you cannot easily switch the implementation to another like a mock version for unit tests
  • IoC containers for Dependency Injections offer a similar functionality but with the cost of slow start-up time and less readability because you don't know where the magically injected object come from. As most IoC libs rely on reflection they cannot be used with Flutter.

Typical usage:

  • Accessing service objects like REST API clients, databases so that they easily can be mocked.
  • Accessing View/AppModels/Managers from Flutter Views
  • Because interface and implementations are decoupled you could also register Flutter Views with different implementations and decide at start-up which one you want to use e.g. depending on screen resolutions

Extremely important if you use GetIt: ALWAYS use the same style to import your project files either as relative paths OR as package which I recommend. DON'T mix them because currently Dart treats types imported in different ways as two different types although both reference the same file.

Getting Started #

Before V2.0.0 As Dart supports global (or euphemistic ambient) variables I decided after some discussions with Simon Lightfoot and Brian Egan to use just a simple class (so that you can if you really need even create more than one Locator although I would not advise to do that in most cases).

Since 2.0.0 Although the approach with a global variable worked well, it has its limitations if you want to use GetIt across multiple packages. Therefore now GetIt itself is a singleton and the default way to access an instance of GetIt is to call:

GetIt getIt = GetIt.instance;

//There is also a shortcut (if you don't like it just ignore it):
GetIt getIt = GetIt.I;

Through this any call to instancein any package of a project will get the same instance of GetIt. I still recommend just to assign the instance to a global variable in your project as it is more convenient and doesn't harm (Also it allows you to give your service locator your own name).

GetIt sl = GetIt.instance;

You can use any name you want which makes Brian happy like (sl, backend, services...) ;-)

Before you can access your objects you have to register them within GetIt typically direct in your start-up code.

sl.registerLazySingleton<RESTAPI>(() =>RestAPIImplementation());

// if you want to work just with the singleton:
GetIt.I.registerLazySingleton<RESTAPI>(() =>RestAPIImplementation());

AppModel and RESTAPI are both abstract base classes in this example

To access the registered objects call get<Type>() on your GetItinstance

var myAppModel = sl.get<AppModel>();

Alternatively as GetIt is a callable class depending on the name you choose for your GetItinstance you can use the shorter version:

var myAppModel = sl<AppModel>();

// as Singleton:
var myAppModel = GetIt.instance<AppModel>();
var myAppModel = GetIt.I<AppModel>();

Different ways of registration #

Although I always would recommend using an abstract base class as registration type so that you can vary the implementations you don't have to do this. You can also register concrete types.

GetIt offers different ways how objects are registered that effect the lifetime of this objects.

Factory #

void registerFactory<T>(FactoryFunc<T> func)

You have to pass a factory function func that returns an instance of an implementation of T. Each time you call get<T>() you will get a new instance returned.

Singleton && LazySingleton

void registerSingleton<T>(T instance) 

You have to pass an instance of T or a derived class of T that you will always get returned on a call to get<T>().

As creating this instance can be time consuming at app start-up you can shift the creation to the time the object is the first time requested with:

void registerLazySingleton<T>(FactoryFunc<T> func)

You have to pass a factory function func that returns an instance of an implementation of T. Only the first time you call get<T>() this factory function will be called to create a new instance. After that you will always get the same instance returned.

Overwriting registrations #

If you try to register a type more than once you will get an assertion in debug mode because normally this is not needed and not advised and probably a bug. If you really have to overwrite a registration, then you can by setting the property `allowReassignment==true`` .

Resetting GetIt #

  /// Clears all registered types. Handy when writing unit tests
  void reset()

Experts region #

Named registration #


This should only be your last resort as you can loose your type safety and lead the concept of a singleton add absurdum. This was added following a request at

Ok you have been warned. All register functions have an optional parameter instanceName. If you provide a value here your factory/singleton gets registered with that name instead of a type. Consequently get() has also an optional parameter instanceName to access factories/singletons that were registered by name.

IMPORTANT: Each name for registration can only used once.
Both way of registration are complete separate from each other.

More than one instance of GetIt #

Although I don't recommend it, you can create your own independent instance of GetIt for instance if you don't want to share your locator with some other package or because the physics of your planet demands it :-)

/// To make sure you really know what you are doing
/// you have to first enable this feature:
GetIt myOwnInstance = GetIt.asNewInstance();

This new instance does not share any registrations with the singleton instance

Acknowledgements #

Many thanks to the insightful discussions on the API with Brian Egan and Simon Lightfoot

[2.0.1] - 19.08.2019

  • Small fix

[2.0.0] - 18.08.2019

  • Breaking Change with V2.0.0 you no longer can directly create instances of the type GetIt because GetIt is now a singleton please see README

[1.1.0] - 18.08.2019

  • added named registration

[1.0.3+2] - 26.06.2019

  • updated logo in readme

[1.0.3+1] - 22.05.2019

  • updated authors

[1.0.3] - 01.03.2019

  • Small fix so that intellisense works now if you use the short calling form without using .get()

[1.0.2] - 22.06.2018

[1.0.1] - 20.06.2018

  • Added reset()method

[1.0.0] - 22.05.2018

  • Initial release


get_it_example #

A new Flutter project.

Getting Started #

For help getting started with Flutter, view our online documentation.

Use this package as a library

1. Depend on it

Add this to your package's pubspec.yaml file:

  get_it: ^2.0.1

2. Install it

You can install packages from the command line:

with pub:

$ pub get

with Flutter:

$ flutter pub get

Alternatively, your editor might support pub get or flutter pub get. Check the docs for your editor to learn more.

3. Import it

Now in your Dart code, you can use:

import 'package:get_it/get_it.dart';
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We analyzed this package on Feb 12, 2020, and provided a score, details, and suggestions below. Analysis was completed with status completed using:

  • Dart: 2.7.1
  • pana: 0.13.5

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Format lib/get_it.dart.

Run dartfmt to format lib/get_it.dart.


Package Constraint Resolved Available
Direct dependencies
Dart SDK >=2.0.0-dev<3.0.0
meta ^1.1.0 1.1.8
Dev dependencies
test any