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minimal data-driven sprite render and animation lib for Flutter

flim ✨ #

minimal data-driven sprite render lib for Flutter

Features #

  • sprite and animated sprites with transforms
  • buffered sprite rendering using Canvas.drawAtlas (fast!)
  • data-driven; load sprites and animations as json
  • abstractions for game, render-loop, widgets and more
  • generic asset cache used for images, json and more
  • minimal and loosely coupled Flutter package

Usage #

Add flim to your pubspec.yaml:

dependencies:
  flim:

See USAGE.md and example to learn.

Use dartdoc or scripts/docs.sh to generate docs.

Notes #

I'd like to keep flim minimal, so i won't be adding lots of game features.

Code is expected to break (as i like to experiment).

Code and doc improvements are welcome.

Inspired by Flame

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Publisher

verified publisherapptakk.com

minimal data-driven sprite render and animation lib for Flutter

Repository (GitHub)
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License

unknown (LICENSE)

Dependencies

flutter

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